Vorpal Weapon used to provide a 15% damage increase across the board to all weapons that rolled it, whereas now it’s 10% for Heavy weapons and 20% for Primary weapons, with Special weapons keeping the old 15% buff. As such, while the buff has become less powerful than before on weapons that made the most out of it, this Destiny 2 perk is still very valuable - if it works.
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A Reddit user by the name of EveryPictureTells shared a post as a testament to their discovery, which is that rocket launchers with Vorpal Weapon lose out on the damage bonus from the perk if the weapon is stowed before the rocket impacts the target. This can be quite significant in some scenarios where the best DPS builds in Destiny 2 fire weapons by rotating them in and out of the active weapon slot. A great example comes from the now nerfed “hot-swapping” technique where players would fire Anarchy and then swap to and between their slug shotguns to cancel reload animations, obtaining insane DPS numbers.
With rocket launchers it’s not uncommon to “fire and forget,” meaning that players fire their rocket at the target and then swap to a different weapon, possibly taking care of other enemies. However, this might affect the performance of many Destiny 2 builds that rely on stowing weapons a lot, or maybe even the playstyle of those who like to quickly swap to other weapons.
It’s worth noting that players won’t gain the effects of Vorpal Weapon if they fire their regular rocket and swap to a Vorpal Weapon gun before impact, though. Still, even if this turns out to be intended and it makes some rocket launcher builds less reliable, it’s worth mentioning that a Destiny 2 player defeated all Raid bosses with 7 Throwing Hammers total, meaning that players can always go back to safe ability-based builds like Sunbreaker Titan.
Destiny 2 is available now on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
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